Killer Bee Bomb – new DnD magic item

Killer Bee Bomb magic item for Dungeons and Dragons

A bee-utiful way to sting thy enemies. Unleash swarms of killer bees with this new Dungeons & Dragons magic item!


Killer Bee Bomb

Wondrous Item, rare

The gnome artificer / druid Geneu Tercer was famous for his unusual creations that turned nature into weapons. His killer bee bombs and venomous snake arrows once helped the people of Fardoth village defeat a clan of invading orcs.

Guided Bomb. As an action, you can throw this item and direct it to fly to any space within 60 feet that you can see. The bomb then releases 1d4 Swarms of Killer Bees that will attack any creature within 5 feet.

After 1 minute, any remaining bees return to the bomb. The bomb refills with killer bees at dawn.

Killer Bee Bomb magic item card 1
Killer Bee Bomb card 1
Killer Bee Bomb magic item card 2
Killer Bee Bomb card 2

This magic item was inspired by a high school gaming buddy who thought that bombs filled with killer bees would be a good way to take out enemy tank crews in our Top Secret, S.I. game.

Back then, we thought it was funny. But eventually I realized it was a really cool idea for Dungeons & Dragons, if not a modern spy setting.

The Killer Bee Bomb is a fun ranged weapon for druids, rangers, and other nature-based characters. The swarms of bees that it releases inflict damage and can also restrain a target by engulfing it.

This one’s for you, Eugene!


Risky Bees-ness

Levels 3-7

War is brewing, and the forest needs protectors. The gnome druid Geneu Tercer needs help recharging several Killer Bee Bombs to defend against an army of monstrous invaders. You have only days to find and capture swarms of bees with the magic weapons.

The nearest hives are on a steep cliff that you must climb or rappel down. To capture a Swarm of Killer Bees, you must read an inscription on the Killer Bee Bomb within 10 feet of a swarm. Tercer can provide a protective mask and gloves, but angry bees might still slip through.

At the start of the swarm’s turn, roll 1d6. On a 1, the swarm gets through your protective measures and makes a Stings attack. Otherwise, it uses the Engulf action. If you successfully recharge at least three bombs, Tercer gives you one Killer Bee Bomb and a Potion of Heroism for each member of your party.


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