This new magic wand for Dungeons and Dragons produces three kinds of bubbles to aid your latest D&D adventure.
Wand of Bubbles
Wand, rare (requires attunement by a Spellcaster)
Weight: 1 lb.
This wand has 5 charges, and it regains 1d4 expended charges daily at dawn. While holding it, you can use an action to expend 1 of its charges and choose 1 of its effects.
Air Bubble. You create a magical bubble of air around a willing target’s head or similar sized object. The bubble lasts for 1 hour and allows the target to breathe freely underwater or in similar airless environments. The bubble is destroyed if the wearer takes damage.
Blinding Bubbles. You create a 20-foot-radius cloud of colorful bubbles centered on a point within 100 feet. Each creature in that area is blinded until they leave the area. The bubbles last for 1 minute or until a wind of moderate or greater speed (at least 10 miles per hour) disperses them.
Acid Bubbles. You create a 10-foot-radius cloud of dark bubbles centered on a point within 60 feet. When the bubbles pop, they splash acid. Each creature in the area must make a DC 12 Dexterity saving throw, taking 3d6 acid damage on a failed save, or half as much damage on a successful one.
If you expend the wand’s last charge, roll a d20. On a 1, the wand melts into colorful goo.
Attack of the Bubblebutts
A short Dungeons & Dragons adventure for levels 4 – 8
Captain Cornelius Wendover needs your help protecting the crew and cargo of his airship, the Stormrider. During the Stormrider’s past three voyages through a foggy mountain pass, something snatched crewmen from the deck and damaged the sails.
Although the captain and his remaining crew suspect an evil monster like a dragon, the attacks are actually being made by harmless looking creatures that the air sailors call Bubblebutts. The strange, floating creatures wait in thick fog to ambush the airship.
The bubblebutts strike when they are lightly obscured, using surprise to grab any medium or smaller creature on the Stormrider’s deck. They try to carry their prey away from the airship, dropping anyone who resists onto the rocks far below.
If you defend the Stormrider from the bubblebutts attack, Captain Wendover gives you 300 gp and a Wand of Bubbles.
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