Boots of Color Gliding – new DnD magic item

Boots of Color Gliding magic item for Dungeons and Dragons

This new power tiered magic item for Dungeons & Dragons is a pair of boots that glide on colorful pads of energy. Increase your speed and gain new powers as your character gains levels.


Boots of Color Gliding

Wondrous Item, uncommon [Tier 1]

(requires attunement)

Weight: 1 lb.

These fine leather boots glide upon colorful pads of energy. While you wear these boots, your walking speed becomes 35 feet, unless your walking speed is higher.

Color Glide. As a bonus action, you can activate the boots. For up to 1 minute, your footsteps leave no tracks and make no sound, regardless of the surface you are moving across. You have advantage on Dexterity (Stealth) checks that rely on moving silently. Once this feature is used, it can’t be used again until the next dawn.


Boots of Color Gliding magic item card 1
Boots of Color Gliding magic item card 2

Rare [Tier 2] upgrade

When you achieve level 5 while attuned to the boots, your walking speed becomes 40 feet, unless your walking speed is higher.

Improved Color Glide. While this feature is active, opportunity attacks against you are made with disadvantage and you can Dash as a bonus action. This feature can now be used a number of times per day equal to your proficiency bonus.

Color Steps. As a bonus action, you can activate this feature with a command word. For up to 1 minute, you have a flying speed equal to your walking speed. You move as if walking up or down stairs. If you are in the air when the effect ends, you float gently to the ground. Once this feature is used, it can’t be used again until the next dawn.


Boots of Color Gliding magic item card 3

Very Rare [Tier 3] upgrade

When you achieve level 10 while attuned to the boots, your walking speed becomes 45 feet, unless your walking speed is higher.

Color Slice. You can make a melee attack action with the boot’s color blade on 1 target within 10 feet, adding your Dexterity and proficiency bonuses to your attack roll. On a hit, the target takes 1d8+3 radiant damage and must succeed a DC 18 Constitution saving throw or be blinded until the end of its next turn.

Color Slide. If you take a Dash action and end your movement in the air, you can make 1 Color Slice attack as a bonus action.


Boots of Color Gliding magic item card 4

Legendary [Tier 4] upgrade

When you achieve level 17 while attuned to the boots, your walking speed becomes 50 feet, unless your walking speed is higher.

Legendary Color Glide. This feature is now active at will and does not require a bonus action to activate. 

Legendary Color Steps. This feature can now be used a number of times per day equal to your proficiency bonus.

Color Launch. As a bonus action, you can launch yourself up to 60 feet into the air with a blast of energy. Each creature of your choice within 10 feet of you must make a DC 15 Constitution saving throw, taking 4d6 radiant damage on a failed save, and half as much damage on a successful one. This feature can be used a number of times per day equal to your proficiency bonus.


Boots of Color Gliding magic item card 5

Power Tiers

To help Game Masters determine which player character levels a magic item is appropriate for, each item is assigned a power tier.

Tier 1: Levels 1 – 4
Common and Uncommon items for characters still learning their abilities.

Tier 2: Levels 5 – 10
Uncommon and Rare items for characters who are seasoned adventurers.

Tier 3: Levels 11 – 16
Very Rare items for characters who are established masters of their class.

Tier 4: Levels 17 +
Legendary items for characters who are like superheroes or demigods.

An item’s power tier is only a suggestion, and the GM should consider how each item would best fit with their campaign and player characters.


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