This magic item for Dungeons and Dragons stores a destructive spell to release later. There’s also a chance the grenade is destroyed, dealing extra damage.
Arcane Grenade
Wondrous Item, rare
This rune covered orb stores spells cast into it, holding up to a 5th level spell until the grenade is activated with a command word.
As an action, you can speak the command word and throw a grenade at a point up to 60 feet away. The grenade releases its stored spell, which uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster.
When the arcane grenade releases its spell, roll a d6. On a 1, the grenade is destroyed. Each creature in a 30-foot radius must make a Dexterity saving throw. They take 8d6 force damage on a failed save, or half as much damage on a successful one. If the grenade is not destroyed, it can be used again.
When found, the arcane grenade contains 1 spell determined by the GM or the stored spell table.
d6 | Stored Spell |
1 | Black Tentacles |
2 | Cloudkill |
3 | Ice Storm (at 5th level) |
4 | Insect Plague |
5 | Fireball (at 5th level) |
6 | Flame Strike |
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