Herman Vile – new DnD wererat villain

Herman Vile wererat NPC

Description

The front man of Herman’s Vermin is an aging wererat bard whose mind is addled by years of depravity and substance abuse. He still loves to party, but he relies on his manager Lucien for everything from booking shows to cleaning up after the band.

Herman’s raucous band of wererats typically has four or five musicians. Whenever Herman tires of a band member, they are killed and eaten by the rest of the band. A new member is “recruited” by infecting a talented but unknown bard with lycanthropy.

Herman Vile

Medium Humanoid (Human, Wererat), Chaotic Neutral

Armor Class 15 (durasilk shirt)

Hit Points 86 (14d8 + 6)

Ego 16 Cool Points 140

Speed 30 ft.

STRDEXCONINTWISCHA
10 (+0)15 (+2)14 (+2)8 (-1)14 (+2)18 (+4)

Saving Throws  Cha+9

Skills Perception +2, Performance +10

Damage Immunities Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren’t Silvered

Condition Immunities charmed

Senses Darkvision 60 ft., Passive Perception 12

Languages Common (can’t speak in rat form)

Challenge 10 (5,900 XP)

Proficiency Bonus +4


Actions

Multiattack (Human or Hybrid Form Only). Herman makes two attacks, only one of which can be a bite. He can replace one attack with a use of Spellcasting.

Music Attack (Human or Hybrid Form Only) Ranged Weapon Attack: +9 to hit, Range 60 ft., One Target
Hit: 13 (1d8+9) cool points or psychic damage

Hand Crossbow +1 (Human or Hybrid Form Only). Ranged Weapon Weapon Attack: +5 to hit, Range 5 ft, one target
Hit: 8 (1d6+5) Piercing damage

Bite (Rat or Hybrid Form Only). Melee Weapon Attack: +5 to hit, One target
Hit: 4 (1d4+2) piercing damage
If the target is a humanoid, it must succeed on a DC 14 Constitution saving throw or be cursed with wererat lycanthropy.

Disgust (3/Day, Any Form). Herman can use his action to commit a vile act that disgusts any creature that can see him. Each creature must succeed on a DC 14 Constitution saving throw or be incapacitated until the end of its next turn while retching.

Shapechanger. Herman can use his action to polymorph into a rat-humanoid hybrid or into a giant rat, or back into his true form, which is humanoid. His statistics, other than his size, are the same in each form. Any equipment he is wearing or carrying isn’t transformed. He reverts to his true form if he dies.

Spellcasting. Herman casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 16, +8 to hit with spell attacks):  

• At will: color spray, friends, mage hand, vicious mockery

• 2/day each: bestow curse, counterspell, hypnotic pattern, stinking cloud

• 1/day each: mass suggestion, phantasmal killer, polymorph, prismatic spray


Herman Vile is one of many musician NPCs in BARD HARD, a one-shot Dungeons & Dragons adventure for high level bards.


Herman Vile NPC card 1 - description
Herman Vile NPC card 1 – description
Herman Vile NPC card 2 - stats
Herman Vile NPC card 2 – stats
Herman Vile NPC card 3 - actions
Herman Vile NPC card 3 – actions

Subscribe for more new monsters, maps, magic items, spells, and homebrew content for Dungeons and Dragons 5th edition and One D&D.

Subscribe for More

* indicates required

Leave a Reply

Your email address will not be published. Required fields are marked *